My goal with this project was to create a stylized weapon for a MMORPG fantasy game using a 3D blockout. I decided to go for the darker genres and portray a weapon originally owned by a boss. My idea is that it can be looted by players.
I started by making some sketches which I then blocked out in Maya. It was important to me that the 3D blockout would make its value, thus why I decided to create a mace-like weapon. In photoshop, I was working a lot with overlays and texture brushes to play around with cracks and other damages. It was a very fun project, especially rendering the different materials and pushing them a little bit further.